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[[File:CPU_Mode.jpg|thumb|A player fighting a CPU.]] |
[[File:CPU_Mode.jpg|thumb|A player fighting a CPU.]] |
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− | Vs. CPU Mode is a mode introduced in the first game of Lumines. Here, the player has to fight ten A.I. (artificial intelligence) CPU's to advance to the next level. As the player proceeds, the levels get harder and harder. |
+ | '''Vs. CPU Mode''' (sometimes called '''Boss Battle''' by fans) is a mode introduced in the first game of Lumines. Here, the player has to fight ten A.I. (artificial intelligence) opponents (referred to as CPU's) to advance to the next level. As the player proceeds, the levels get harder and harder. |
− | Once the player defeats a CPU, they are awarded with the skin |
+ | Once the player defeats a CPU, they are awarded with the skin used in the level, along with the CPU's avatar. Once all ten CPU's are defeated, a bonus skin is awarded and the credits roll. |
Vs. CPU Mode is the same as Vs. Mode; the more blocks you make, the more room you get. |
Vs. CPU Mode is the same as Vs. Mode; the more blocks you make, the more room you get. |
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+ | |||
− | ==List of CPU's ( |
+ | ==List of CPU's (Original / Plus / Remastered)== |
− | #Japanese Man (Skin: Japanese Form) |
||
− | # |
+ | #Kabuki (Skin: Japanese Form) |
− | # |
+ | #Diskman (Skin: Automobile Industry) |
− | # |
+ | #Adam (Skin: Please Return my CD) |
+ | #Cheese (Skin: The Bird Singing in the Night) |
||
− | #8-bit Vampire (Skin: Mekong) |
||
− | # |
+ | #Maou (Skin: Mekong) |
− | # |
+ | #Wayang (Skin: Whoop-De-Doo) |
− | # |
+ | #Gunman (Skin: The Spy Loves Me) |
− | # |
+ | #Clown (Skin: Brash) |
− | # |
+ | #Bujin (Skin: Chinese Restaurant) |
+ | #Starman (Skin: Moonbeam) |
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+ | |||
==List of CPU's (Lumines II / Live!)== |
==List of CPU's (Lumines II / Live!)== |
||
− | #Lion (Skin: That Savanna Calls) |
+ | #Lion* (Skin: That Savanna Calls) |
− | # |
+ | #Diskman (Skin: Automobile Industry) |
− | # |
+ | #Dragon* (Skin: Naha) |
− | # |
+ | #Cheese (Skin: The Bird Singing in the Night) |
− | #Guitarist (Skin: The Speed of Light) |
+ | #Guitarist* (Skin: The Speed of Light) |
− | # |
+ | #Kabuki (Skin: Japanese Form) |
− | # |
+ | #Robot* (Skin: Go To a Toy Town) |
− | # |
+ | #Wayang (Skin: Whoop-De-Doo) |
− | #Ukulele (Skin: Papa's Ukulele) |
+ | #Ukulele* (Skin: Papa's Ukulele) |
− | # |
+ | #Starman (Skin: Moonbeam) |
+ | <sub><nowiki>*</nowiki> Tentative / Unofficial name</sub> |
||
+ | |||
==Trivia== |
==Trivia== |
||
− | *Lumines |
+ | *[[Lumines Touch Fusion]] and [[Lumines Supernova]] are the only games without Vs. CPU Mode. |
− | *Sometimes, most CPU's rapidly stack blocks, creating a "suicide" |
+ | *Sometimes, most CPU's rapidly stack blocks, creating a "suicide". |
− | *In |
+ | *In every game that features Vs. CPU Mode, Starman is always the last CPU. |
*The levels of the CPU are from the easiest to the hardest. |
*The levels of the CPU are from the easiest to the hardest. |
||
− | * |
+ | *CPU avatars have a unique feature in that they are represented with colors. Unlocking them would simply give the player their monochromatic versions. Hacking is required if the player wants to play as the colorful versions. |
*Interestingly, when the player advances on, sometimes, if either the player or the computer attacks, the blocks will eventually start to fall faster. |
*Interestingly, when the player advances on, sometimes, if either the player or the computer attacks, the blocks will eventually start to fall faster. |
||
+ | *In later games, such as Lumines II or Live!, most bosses have special and animated backgrounds. |
||
+ | *Since the release of Vs. CPU Mode, there was a popular rumor that these CPU's copy the same skills as the player uses. However, it was revealed to be a hoax, since each CPU opponent has their own programmed A.I., which aren't supposed to copy or use the same tactics as the player does. |
||
+ | *Vs. CPU Mode is a starter mode on every Lumines game that features it. |
||
+ | |||
==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
||
− | lumines-live-20070119030023255.jpg|The player vs. a |
+ | lumines-live-20070119030023255.jpg|The player vs. a Ukulele |
− | 124821-vollbild.jpg|The player vs. |
+ | 124821-vollbild.jpg|The player vs. Starman |
+ | lumines_ii_live_packs-1.jpg|The player vs. Wayang |
||
+ | lumines-20060801045142872.jpg|The player vs. a Lion |
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</gallery> |
</gallery> |
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[[Category:Single-Player]] |
[[Category:Single-Player]] |
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[[Category:Lumines II]] |
[[Category:Lumines II]] |
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[[Category:Lumines Plus]] |
[[Category:Lumines Plus]] |
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+ | [[Category:Lumines Mobile]] |
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+ | [[Category:Modes]] |
Revision as of 22:38, 10 January 2019
Vs. CPU Mode (sometimes called Boss Battle by fans) is a mode introduced in the first game of Lumines. Here, the player has to fight ten A.I. (artificial intelligence) opponents (referred to as CPU's) to advance to the next level. As the player proceeds, the levels get harder and harder.
Once the player defeats a CPU, they are awarded with the skin used in the level, along with the CPU's avatar. Once all ten CPU's are defeated, a bonus skin is awarded and the credits roll.
Vs. CPU Mode is the same as Vs. Mode; the more blocks you make, the more room you get.
List of CPU's (Original / Plus / Remastered)
- Kabuki (Skin: Japanese Form)
- Diskman (Skin: Automobile Industry)
- Adam (Skin: Please Return my CD)
- Cheese (Skin: The Bird Singing in the Night)
- Maou (Skin: Mekong)
- Wayang (Skin: Whoop-De-Doo)
- Gunman (Skin: The Spy Loves Me)
- Clown (Skin: Brash)
- Bujin (Skin: Chinese Restaurant)
- Starman (Skin: Moonbeam)
List of CPU's (Lumines II / Live!)
- Lion* (Skin: That Savanna Calls)
- Diskman (Skin: Automobile Industry)
- Dragon* (Skin: Naha)
- Cheese (Skin: The Bird Singing in the Night)
- Guitarist* (Skin: The Speed of Light)
- Kabuki (Skin: Japanese Form)
- Robot* (Skin: Go To a Toy Town)
- Wayang (Skin: Whoop-De-Doo)
- Ukulele* (Skin: Papa's Ukulele)
- Starman (Skin: Moonbeam)
* Tentative / Unofficial name
Trivia
- Lumines Touch Fusion and Lumines Supernova are the only games without Vs. CPU Mode.
- Sometimes, most CPU's rapidly stack blocks, creating a "suicide".
- In every game that features Vs. CPU Mode, Starman is always the last CPU.
- The levels of the CPU are from the easiest to the hardest.
- CPU avatars have a unique feature in that they are represented with colors. Unlocking them would simply give the player their monochromatic versions. Hacking is required if the player wants to play as the colorful versions.
- Interestingly, when the player advances on, sometimes, if either the player or the computer attacks, the blocks will eventually start to fall faster.
- In later games, such as Lumines II or Live!, most bosses have special and animated backgrounds.
- Since the release of Vs. CPU Mode, there was a popular rumor that these CPU's copy the same skills as the player uses. However, it was revealed to be a hoax, since each CPU opponent has their own programmed A.I., which aren't supposed to copy or use the same tactics as the player does.
- Vs. CPU Mode is a starter mode on every Lumines game that features it.